Roger Donate

22661 Happyland ave Hayward, CA 94541

(510) 780-6270    Rogerdonate28@gmail.com

I’m dedicated to advancing my career in Graphic Development, Project Management and Construction Logistics. I enjoy the opportunity to work on new projects and find the most efficient ways to complete new tasks. I view projects as learning opportunities and the perfect chance to implement what I’ve learned in the past.

 

EXPERIENCE

The Conco Companies, Concord CA — BIM Technician                                     October 2016 - May 2018

  • Created 3D models in the estimating department using Revit for concrete and formwork quantity take-off purposes.

  • Used Revit models to develop proposal graphics including site renders and pump logistic plans for bid proposals

  • Worked with project management team to develop pour sequence plans and pump placement plans.

  • Developed a graphics team to put together concepts for viewing structures in VR, 3D printing and photorealistic rendering.

The Conco Companies, Concord CA — Concrete Mason                              February 2016 - September 2016

  • Worked as a patcher on Apple’s Spaceship campus patching walls, columns, and slabs.   

  • Quickly developed an understanding of the daily job activities bringing efficiency to the crew.

  • Learned to read construction documents and helped to  lead the crew.

Amador, Union City — Laborer                                           Summer 2014

  • Laid out and marked up roads that needed to be fixed. Demolished and repaved roads.

EDUCATION

Academy of Art, San Francisco, CA — B.A. Video Game Development                                     August 2010 - December 2015

  • 3D modeled environments such as building, trees, cars and terrains.

  • Created textures ranging from hand painted to realistic.

Tennyson High, Hayward, CA — High School Diploma                                       September 2006 - June 2010

PROJECTS

Untitled game  — Project Greenhouse

  • Worked with my group to make a concept of a space game.

  • Developed the game’s environment by modeling construction equipment to scale.

SKILLS

Revit, Bluebeam, Autocad, 3DS Max, Dynamo, Vray, Maya, Photoshop, After Effects, Flash, Illustrator, UDK

LANGUAGES

English, Spanish